simplifying debugger suggestion

New releases and general discussions.

Post » Wed Feb 04, 2009 5:22 pm

I have a lot of objects in my game, and searching for them in the debugger is getting harder and harder. Two suggestions:

1: Alphabetical listing
2: Don't list objects that have 0 instances

Is there any point to have them on the list if there aren't any there?
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Post » Wed Feb 04, 2009 5:53 pm

Yeah the debugger needs some work. I'll try spruce it up before 1.0.
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Post » Wed Feb 04, 2009 10:16 pm

One more suggestion: Make it so that you could select the time interval that the debugger steps when pressing "step". Maybe there could be also a choise for "VSync tick"

What amount the stepper steps currently? The amount is so damn small that even rapidly moving objects dont seem to move at all, even when clicking step rapidly.
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