SIMULATE "TAP" FOR TOUCH

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Post » Mon Oct 07, 2013 10:39 pm

is it possible to just put it in one condition?
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Post » Mon Oct 07, 2013 11:03 pm

Could you explain it a bit more ?
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Post » Mon Oct 07, 2013 11:17 pm

like split second touch of the screen e.g like a click
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Post » Mon Oct 07, 2013 11:30 pm

You could have a variable that starts counting up when in touch. Then you can set it so that if touch ends and the variable is below a certain threshold, the action is triggered. The lower the threshold, the faster the required tap.
@bearboxmedia
www.bearboxmedia.com

Nintendo Wii U Developer using Construct 2
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Post » Tue Oct 08, 2013 12:41 am

Have you tried the Touch plugin?
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Post » Tue Oct 08, 2013 6:53 pm

@hutto that's what im using
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Post » Tue Oct 08, 2013 7:31 pm

i know it sounds ludicrous wish there was a "On Tap" condition like "On Click" from the mouse plugin.

anyone think this could be applied in a later version of construct 2? from @Ashley if he sees this hopefully
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Post » Tue Oct 08, 2013 7:37 pm

There is the on touch condition and the on touch end.

these are the same as the on click and on mouse button released as far as I know.
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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