Sine Behaviour Wrong Actions?

For questions about using Classic.

Post » Thu Feb 19, 2009 5:31 pm

Create a sprite. Assign the Sine behaviour to it. Check the actions for the Sine behaviour...

It looks like it has the wrong actions assigned to it. The actions are the same as the ones from the Rotate behaviour.
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Post » Thu Feb 19, 2009 5:45 pm

This is fixed in the next build.
Scirra Founder
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Post » Fri Feb 20, 2009 7:36 am

:oops:
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Post » Fri Feb 20, 2009 12:19 pm

[quote="David":rl4d47sh]:oops:[/quote:rl4d47sh]

Muppet :P.
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Post » Fri Feb 20, 2009 12:23 pm

OH BURN!

~Sol
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