"Sine" suggestion

Discussion and feedback on Construct 2

Post » Wed Feb 20, 2013 8:43 pm

Yoyoyoyo
Could it be possible to add an action to the Sine behaviour to change where it's movement is currently at?
I have two instances where I need this, one where I'm creating objects that need to be started at different times, and one where I deactivate the sine movement and reactivate it another time and it's already half-way through it's cycle which looks bad.

Thanks for reading!
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