Sine timings are off on different PCs

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Post » Fri Jul 10, 2015 9:27 am

Hey. Got a room with loads of moving platforms with different sine timers on them. The room works fine on my PC, but the framerate's a bit lower on my work PC n' the timing of the sine platforms makes the room impossible to beat.

I've just started reading up about framerate independent things, butI thought sine movements were independent anyway. Is it a framerate problem or would it be something else? Anyone got any ideas?

Thanks.
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