Skeleton slayer upload

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Post » Thu May 15, 2014 10:01 am

Skeleton Slayer in the arcade

I uploaded a game which is a very simple version of a series of games I am making which all have the same type of gameplay / engine behind it.

The purpose of this version is to see how small I could make it and if it would run on the majority of desktop/laptop devices from a browser situation.
With some music and audio included its just over 5mb.

Feel free to leave comments/suggestions.
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Post » Thu May 15, 2014 1:25 pm

Seems very stable and accurate in actions, I like the way it automatically switches between weapons. I am sure you have a lot more to put into it, but as far as making it as slim as you could I think you succeeded very well. I am curious to know what you are doing the animations in.

Good Work, keep it up :)
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Post » Thu May 15, 2014 1:36 pm

Thanks @Alexixiv
The animations are 3d models with various animations; exported with fragmotion, then imported as sprite sheets in construct 2.
8 directional angles for each sepperate animation for either of the characters. (walk, hit, attack etc)
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Post » Fri May 16, 2014 4:46 am

Upgrades aren't working. Can't sell Skeleton bones either...
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