Skew (0.95)

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Post » Mon May 19, 2008 1:31 am

Very simple example, but demonstrates how Sprites can be skewed in 0.95.
Scirra Founder
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Post » Tue Jun 17, 2008 2:12 am

Awesome, will you eventually be able to make each of the 4 sides shorter/larger?
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Post » Sun Jun 22, 2008 8:49 pm

This is pretty cool. Any way to get a 'prespective' schew for pseudo 3d background elements?
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