Skyrider - Opinion on the difficulty progression

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Post » Fri Apr 28, 2017 1:47 am

Can someone give me an opinion on the difficulty progression of this game?

Image

On Scirra Arcade:
https://www.scirra.com/arcade/shooting- ... 4264?cp=11


Tanks!
Creating games for fun!
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Post » Mon May 01, 2017 6:55 pm

Maybe could get harder a little quicker for me.
But more importantly I think you need to tweak the control just a little.
I like the way the ship moves out a little bit on key on then moves all the way on key off.
However, maybe I didn't understand, but it is not good that I am always committed to that move once key on.
I would sometimes like to cancel the fist key on and move in the opposite direction.
So a second key on in the opposite direction should cancel the first key on. and move a little bit to the opposite way.
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Post » Tue May 02, 2017 10:51 pm

Thanks for your return.

The movement of the ship consists of "touches" with the arrows or dpad to move to the next line of fire.

A touch for the opposing movement causes the ship to return before completing the move.

Every 5 sectors there is an upgrade of the ship with more powerful shot.

As you advance the more enemy sectors and difficulties arise.

A downloadable version is available at:
Http://www.jef2dgames.com/downloads.asp

Your opinion was of great value.

Thank you.
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Post » Wed May 10, 2017 1:31 pm

- New Updates

1-New rank system
2-Updating of weapons
3-Adjustment in progressive difficulty
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