Slopes and iregular terrain question.

For questions about using Classic.

Post » Mon Dec 14, 2009 10:28 am

[quote="Russ":2mgzmmuc]newt,
I can't open your cap :(
Construct 0.99.62 crashes with message "An unknown error occured while accessing an unnamed file".
Is it known issue? It's strange. How did Lost my Keys open it? : ()[/quote:2mgzmmuc]

I'm guessing both me and newt have the latest version. Update (if you want to) and it should work fine.
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Post » Mon Dec 14, 2009 10:46 am

[quote="Lost my Keys":1h500u13][quote="Russ":1h500u13]newt,
I'm guessing both me and newt have the latest version. Update (if you want to) and it should work fine.[/quote:1h500u13][/quote:1h500u13]
You mean 0.99.7? Well, don't know, it's unstable. I'll rather wait :) there are too many versions at the same time on my PC :)
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Post » Mon Dec 14, 2009 3:30 pm

+ Sprite: On step
-> Sprite: Push out of Sprite2 : Normal (use for slide)
-> Sprite: Apply friction of 0.5 to speed

+ MouseKeyboard: Key Right arrow is down
-> Sprite: Accelerate horizontal speed : 100
(orientation 45 degrees)

+ MouseKeyboard: Key Left arrow is down
-> Sprite: Accelerate horizontal speed : 100
(orientation 140 degrees)

Where Sprite is the player, and Sprite2 is the terrain.

Note:
You could make a Sonic type of game out of this by figuring out a way to adjust the orientation.
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Post » Mon Dec 14, 2009 8:39 pm

newt,
thank you very much! It works nicely.
I should learn more about custom movement behavour - it's so powerful stuff 8)
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Post » Wed Dec 23, 2009 3:57 am

What is the latest version? Both the website and my client say version 0.99.62 is the latest. I'd like to check out this sweet cap file, but I'm also getting an error when I load it:

Microsoft Visual C++ Runtime Library
------------------------------------
Runtime Error!
Program: C:\Program Files\Scirra\Construct\Construct.exe
abnormal program termination
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Post » Wed Dec 23, 2009 4:19 am

You need to hit up the Construct Discussion forum to find the latest releases. Currently it's 0.99.7. They're always marked as "unstable" at first, so the devs can get community feedback on whether it's working okay or not. They usually get a stable release on the front-page a couple weeks after, depending on how they perform.
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