Slow Image Manipulator Copying

For questions about using Classic.

Post » Fri Feb 27, 2009 4:59 am

Is there any reason why the image manipulator is so slow at copying files from a sprite or the canvas? I need to be able to transfer large images(4096x2048) within a timely fashion, but it instead just hangs. Even copying a small image(64x64) takes upwards of two seconds to copy from the canvas. Is this something that can be sped up?
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