However, with the rotation turned off, the time you spend to rotate the sprite, it still used but not rotate the sprite. So it gives the feeling that the calculation is slower.
I tested with simple pathfinding, a sprite and by clicking a button to go to a position without more.
Does anyone else has noticed?
Edit to put a demo of the error. Demo - http://www.mediafire.com/download/bb1zb491ammbglb/Demo.capx