New to the forum but been working in Construct 2 for a couple months, and I need a bit of help.
I have an enemy that is a sock monkey that drops down from the ceiling when on screen, facing the direction of the player. If the player is within 600px of the sock monkey, the sock monkey does a little "taunt" animation (facial expression changes). Now that all works.
The problem I have is here: If the player is within 500px of the sock monkey, the monkey's "throw" animation is supposed to play as it throws a banana towards the player every 2.22 seconds.
The actual banana portion works fine. The problem I am having is with the animation. The sock monkey is in frame 0 of the "throw" animation when the player is within 500px, and is supposed to go to frame 1 when actually throwing a banana every 2.22 seconds (sub event). However frame 1 is only a little flicker when throwing the banana. I can see it goes to it but it is SO fast, it's just a flicker.
How do I go about slowing down the animation so you can actually SEE the monkey's arm throwing the banana? I only have the animation speed set to 1.
Thanks in advance!