Hi there, new to Construct, but really liking it so far. I've run into the problem of wanting to reference any solid object that collides/overlaps with a sprite I have. The aim is to have an area of detection around the player, that will pop up info about surrounding objects, for the purpose of this exam, just the objects height & width.
So I'm making a conditional, System > Is Overlapping (Advanced) > Then I'm selecting my colliding Sensor sprite for Object A & Attribute Solid for Object B. I'm also selecting to "Not Pick Object A", and to "Pick Object B" as this image will show.
Now in my next step was to make a bit of text called PopUp, at the solid object's X,Y coords with a value of that solid object's Height,Width properties.
But I've got no clue how to reference that "picked" object with the Solid attribute. I've searched and searched on the wiki, to no avail. What would I use in this second example image, to reference the Solid attributed object rather than Thing.X or Thing.Y(for example of course, I didn't think those would work).
I might be going about the whole "Picked" object thing, so any help would be appreciated. Thanks for the time it took to read that.