[small request] Bullet: Angle of motion

Discussion and feedback on Construct 2

Post » Thu Aug 14, 2014 6:12 pm

@Ashley
Could you please add a "Set angle of motion" to Bullet behavior properties?

Simply for ease, to not have to set +1 events for initial objects setup or runtime creation.


Edit: Example
If you have 10 objects on same layout and you want to set different (not random) angle of bullet motion for each one of them. Then:
Code: Select all
on start of layout  object 1: Set bullet angle of motion to XXX degrees
                    object 2: Set bullet angle of motion to XXX degrees
                    ...

That's 10 extra - easy, but extra actions to insert.

But if you have 10 instances of same object on layout then you need specify each one of them:
Code: Select all
on start of layout
- object var = 1 | object: Set bullet angle of motion to XXX degrees
- object var = 2 | object: Set bullet angle of motion to XXX degrees
...

That's 10 extra sub-events.

Adding this one parameter you could simply copy one instance, set angle of motion. Copy another one, set angle of motion... etc = none unnecessary events at all.
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