Smart Procedural Dungeon

Discuss game development design and post your game ideas

Post » Mon Aug 18, 2014 4:43 pm

Hey guys,

I am working on a game that uses procedural dungeons and I stumbled on to some enhancements that I haven't seen talked about here before, so I made a tutorial.

This actually only covers a bit of some of the stuff that has come up, but the tutorial was getting long so I stuck to the more fun aspects.

Here it is and the tut has a capx file as well.

https://www.scirra.com/tutorials/1123/s ... ke-dungeon

enjoy.
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