[quote="sami1337":2z2w30n6]In my opinion the bevel defeats the purpose of using few sprites to make a bigger cloud. If you could have 5 sprites, some filling and debris, you could make a decent looking explosion.[/quote:2z2w30n6]
Yeah, but for that example I wasn't really going for speed, I was looking for a nice effect, I think it moves more realistically with more particles. In a game, I agree, for a steady framerate less is the way to go. I used the bevel to make the smoke look 3D and one cloud, I think it works well, but wouldn't be the best way to go for practical use in a game.
Hmm, that explosion idea is interesting, I did something very similar in MMF2, using a few fiery explosion particles and a couple of large smoke clouds which grow and fade, works well but the particles have to be animated for the best effect.
[quote="sami1337":2z2w30n6]My system doesn't like the motion blur.[/quote:2z2w30n6]
The framerate mode needs changing to Unlimited if you wanna turn the motion blur off, otherwise it doesn't work, I overlooked that bit, sorry.