snake using different objects with pin?

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Post » Wed Dec 31, 2014 12:16 pm

Here is what I want to do (a snake made of a head and several "ball" body parts)

Image

Just want to ask for some tips here.

Legend of the pic:
numbers vertically means order of animation sequence (in game)
numbers horizontally means order of creation (starting from head)

First, I want to spawn the head, then head spawns first body, pin the body to head, then 1st body spawns a new body, pins it to 1st body and so on,

1. Which pin style should I use for this? Bar or Rope ?
2. should I save the UID of the connecting body instances to each other?

First time doing this so I'm a little clueless. Please help. Thanks
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