Snap to the Correct Position with Tilemaps

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Post » Thu Nov 13, 2014 5:18 pm

That's tricky, tilemaps aren't scaled with its size, they simply expand/shrink the area on which to draw tiles on. However, layer scaling still apply. I guess you could fiddle with a layer scaled down, on which you place your objects. On drag start, move them to the unscaled layer. Be sure to put them back on the scaled layer when they return to their original position.
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Post » Wed Dec 03, 2014 3:57 pm

@Magistross Thanks is just what I wanted :D

PD: The Seamless Mode was wrong, I put it off and perfect, not to serve this option, but works just off
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Post » Wed Dec 03, 2014 8:23 pm

you should SO make a tutorial and explain all this step by step :) great concept for puzzle game and other things.
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Post » Wed Dec 03, 2014 8:29 pm

no other way than tittlemap? small tiles and does not leave the drawing as sprite.

if I want to boxed bigger? http://i61.tinypic.com/2ilc582.jpg
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