So Iconoclasts is still being made.

Discuss new games or share memories of old

Post » Wed Jul 29, 2015 2:29 pm

Bound for PS4 no doubt!

https://www.youtube.com/watch?v=j0MKh5Sm6ts

Unless I was under a rock, I thought this project died. Good to see it near completion!
Image
B
15
S
4
G
3
Posts: 120
Reputation: 3,789

Post » Wed Jul 29, 2015 3:41 pm

Made with Construct Classic and headed for console - a C2 user's dream!
B
19
S
4
G
4
Posts: 67
Reputation: 3,181

Post » Wed Jul 29, 2015 4:27 pm

It can't still be made in construct classic if it runs on ps4. Construct classic is windows only. It looks to be reimplemented from scratch by bifrost entertainment.
B
92
S
32
G
107
Posts: 5,274
Reputation: 69,959

Post » Wed Jul 29, 2015 5:09 pm

Been dying to play this for ages, but had pretty much lost hope.

Unity?
Last edited by TiAm on Fri Jul 31, 2015 7:00 am, edited 1 time in total.
Don't lose your work. Backup your game with Dropbox.
B
44
S
10
G
10
Posts: 1,106
Reputation: 9,202

Post » Wed Jul 29, 2015 5:26 pm

Not Unity. Since it says it was done with the help of bitfrost, it probably uses their engine:
http://www.bifrostent.com/#technology

The PSP and PS4 ports of their engine are likely kept to themselves due to a NDA with Sony.
B
92
S
32
G
107
Posts: 5,274
Reputation: 69,959

Post » Wed Jul 29, 2015 6:55 pm

Image ImageImage
B
169
S
50
G
169
Posts: 8,286
Reputation: 108,216

Post » Fri Jul 31, 2015 12:18 am

R0J0hound wrote:Not Unity. Since it says it was done with the help of bitfrost, it probably uses their engine:
http://www.bifrostent.com/#technology

The PSP and PS4 ports of their engine are likely kept to themselves due to a NDA with Sony.


I am heavily curious what it would be like porting the game by yourself to Sony's platform, hope they at least give you some kind of walkthrough like Steam.
Image
B
15
S
4
G
3
Posts: 120
Reputation: 3,789

Post » Mon Aug 03, 2015 3:39 am

Glad to hear the game isn't canceled. There haven't been any updates in like a year! Sucks it has to be remade for, like, the 4th time though.

Also...yet another project that jumps far from CC/C2 when things start getting serious :T
Image
B
243
S
30
G
13
Posts: 1,787
Reputation: 18,770

Post » Fri Aug 14, 2015 4:19 pm

Interesting, i was just playing this game (C1 version) last week and talking to some other dev at an indie meet up about this game. Good to know that its still in development - and on the PS4!!!

So its pretty much the route for any C2 developers looking to get their games on consoles. They'll either have to get it ported over by either another company or do it themselves by using a whole new engine that can exports to consoles. I doubt Konjak did it himself as he stated many on his blogs that he's not a developer by trade but an artist (which is what drove him to using MMF and Construct). A while back he was in talks with Nicalis for porting Iconoclast to the Wii but that never fell through, so i'm sure he's doing the same with the Bitfrostent folks for the PS4 now.
B
88
S
28
G
11
Posts: 263
Reputation: 12,031


Return to Game Discussions

Who is online

Users browsing this forum: No registered users and 0 guests