So I'm A Clickteam guy...

Chat about anything not covered in these forums, but keep it civil!

Post » Fri Apr 18, 2008 8:03 pm

I found a forum about this on The Daily Click, and I have to say, it's pretty impressive. :) It was easy to use because it felt alot like MMF2, and I liked how easy the phisics were. The interface was also very nice. By the way, is the final version of Construct going to be free?
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Post » Fri Apr 18, 2008 8:07 pm

Yes, Construct is still going to be free at 1.0.
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Post » Fri Apr 18, 2008 8:17 pm

Awesome! :D
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Post » Sat Apr 19, 2008 5:09 am

Welcome to the party, man! Please stop by sometime to show us what you end up making - no matter if it's in Construct or not.

We have a few interesting projects going on at the moment - most notably Ashley's recent computer-busting tech demo. Also of interest is Deadeye's "Hitler in Toyland" (So sorry if that title is incorrect) and Ssbfalcon's marble physics test with 3d backgrounds. Those and every other project in the "Your Creations" forum are in need of critique and creative input if you have the time to spare.
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Post » Sat Apr 19, 2008 7:50 am

[quote="CaptainOblivious":c4y7kura]Also of interest is Deadeye's "Hitler in Toyland" (So sorry if that title is incorrect)[/quote:c4y7kura]

What? Nobody's interested in that.

Speaking of which though, I haven't worked on it at all since getting my "new" graphics card. I've pretty much just been playing games. Funny, that... I wanted a new card so I could be more productive, and it's had entirely the opposite effect.

Oh, and uh, welcome Codemonkey.
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Post » Sat Apr 19, 2008 9:37 am

[quote="deadeye":3rqt6gn8][quote="CaptainOblivious":3rqt6gn8]Also of interest is Deadeye's "Hitler in Toyland" (So sorry if that title is incorrect)[/quote:3rqt6gn8]

What? Nobody's interested in that.[/quote:3rqt6gn8]

I thought it was very impressive, probably the most complete game made in Construct yet :)
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Post » Sat Apr 19, 2008 11:17 am

Okay thanks! I'll be sure be come here alot. :D Lol I can't figure out how to animate a sprite!
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Post » Sat Apr 19, 2008 12:14 pm

Welcome to the Scirra boards Codemonkey. Hopefully you enjoy your stay here... we are always looking for new victims... I mean friends :D

(just kidding mate!)
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Post » Sat Apr 19, 2008 1:01 pm

Animations are handled through the animator tab, which are accessed by turning them on in the ribbon and, if you want, pinned to the side of your workspace.
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Post » Sat Apr 19, 2008 1:46 pm

Alright I got it working. thanks!
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