So, I'm creating a Physics game, and well, the Solid object isn't working. So, I have two Sprites in my game, "Ball", and "Obstacle". "Obstacle" has the Solid object, and "Ball" has the Physics object, and BoundToLayout Object, when I run the game, the ball sprite goes straight through the obstacle sprint, I even moved it up above the obstacle sprite. Help? If you need a .capx, lemme know.