Solid objects colliding

Get help using Construct 2

Post » Wed May 30, 2012 3:37 am

Hi,

I'm a newbie and I have a question about what the easiest way is to make a group of solid sprite objects on 1 layer collide and not pass through a solid tiled background object on another layer. I have a group of sprites that all need to stay within a boundary of a tiled background wall. So I guess I have another question as well, is there a way to make all of these sprites a part of 1 group and combine their collision relationship with the 'wall'.

Thanks in advance
B
4
Posts: 18
Reputation: 811

Post » Wed May 30, 2012 5:07 am

If by group you mean that all of the sprites are part of one big object and move together, then yes it's possible but not easy.

If by group you mean that all of the sprites are separate but part of a family, then this feature comes with a license.
B
25
S
8
G
8
Posts: 71
Reputation: 5,307

Post » Wed May 30, 2012 6:52 am

Thanks Zephlon, I figured it out.
B
4
Posts: 18
Reputation: 811


Return to How do I....?

Who is online

Users browsing this forum: Yahoo [Bot] and 33 guests