Hey, all. I'm creating a sidescrolling platformer, and I've gotten most everything working that I need. The biggest problem that I'm running into now is that I need the UI and everything (including pause menu, etc) to always stay within the screen. The Anchor behavior seems to do this, but I'm running into a problem where, if I'm running, the UI twitches as if it's trying hard to catch up with the screen. It's kind of awkward, and I was wondering if there was something I could do instead of/in addition to adding the anchor behavior, that would keep the UI on screen.
Thanks in advance! =DMadameBerry2012-07-16 06:09:20