[SOLVED] Check Failure when deleting Layout

Discussion and feedback on Construct 2

Post » Tue Mar 08, 2011 11:06 pm

This only seems to happen when I have an object in the layout. If you delete the object, you can delete the layout without the error.


Here's the Cap
http://www.box.net/shared/2d6588f90j

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Construct 2 Check failure
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Check failure! This is probably a bug:

Project bar: too many layout items in tree

Condition: l != layouts_end
File: Bars\ProjectBar.cpp
Line: 1930
Function: void __thiscall CProjectBar::VerifyLayoutFolderOrdered(const class LayoutFolder *) const
Build: release 30 (32-bit) checked
Component: Construct 2 IDE
(Last Win32 error: 0)

You are using a 'checked' release of Construct 2, intended for testing, which causes potential errors to be reported this way. Hit Ctrl+C to copy this messagebox. Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.
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Abort Retry Ignore
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Post » Tue Mar 08, 2011 11:19 pm

If you press 'Ignore', does it work correctly? On some occasions check failures are a bit overzealous and fire unnecessarily. I think this might be one of those cases.
Scirra Founder
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Post » Wed Mar 09, 2011 12:13 am

The check fault is little beyond that. it repeats the fault about 1/second repeatedly until I hit ignore. When I do hit ignore I get a windows error.

Construct 2 game creator has encountered a problem and needs to close. We are sorry for the inconvenience.

AppName: construct2.exe AppVer: 2.0.0.0 ModName: construct2.exe
ModVer: 2.0.0.0 Offset: 002914eb
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