I'm using nearly exact code from Ashley's multiplayer tutorial...
When my game connects to Scirra signalling server, the Multiplayer.IsConnectedToSignallingServer event fires over and over and over, outputting "Connected, logging in..." forever basically. The Multiplayer.LogInWithAlias line, I assume never sends/fires or if it does, the Multiplayer.OnSignallingLoggedIn event never receives/fires. The connection never completes.
Is there an issue with the Scirra signalling server or is the tutorial old or am I doing something wrong?
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