Hey, my player character is build from 3 objects.
Player- just a square box with platform behavior.
Torso-This one changes alot(weapons,aiming)
Legs-walking,jumping,idle.
So i currently have this:
On start of layout: Torso pin to Player.
Legs pin to Player.
That works though, the thing is the walk animation makes my character jump a little. In the first frame the player stand higher than the other 2. But when I use Pin behavior it doesnt work.
This is how he is meant to walk:<img src="http://i.imgur.com/JVFywpW.png" border="0" />
here is the url so you can see how he currently walks: googledrive.com/host/0B-5Zgs_yQiBiV1F4NjRORmVQSlE/index.html
Also when you jump and go walk left or right when you just landed the animation will get stuck in idle pose. I don't really why that happens.