[Solved] How do I design my app for tablets?

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Post » Tue Mar 17, 2015 4:22 pm

Hi C2 Communitie

I have been developing a game with Construct 2 (a few months) and now it's finally complete! 8-)

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TOBY'S WORLD ON GOOGLE PLAY
https://play.google.com/store/apps/details?id=com.arsilgames.tobyworld

But now Google Play Developer Console has given me this "Optimisation Tips"

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Then, if you clic the link it takes you here:
http://developer.android.com/distribute/essentials/quality/tablets.html#use-extra-space

I'm exporting the game via Intel XDK
After read the article I believe that this is because Intel XDK only has options for LDPI, MDPI, HDPI and XHDPI.
There is no option for XXHDPI and XXXHDPI.

So, anyone now what can I do to fix this or it has to be fixed by Intel?

Here is some additional info:

This are the settings of my C2 project:
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This are the icons of my Intel XDK project:
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This are the APK details on the Google Play Developer Console:
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This are the Store Listing details on the Google Play Developer Console:
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Thank you!
Last edited by Iolva on Mon May 11, 2015 5:23 pm, edited 8 times in total.
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Post » Tue Mar 17, 2015 5:05 pm

i think you can use a hd resolution like a 980*720 and upload the project and put the screenshots for tablets, i dont know for sure if this can works fine
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Post » Tue Mar 17, 2015 10:05 pm

Really what matter is your aspect ratio and/or scale mode. my game Galaxy rush! uses letterbox scale with a aspect ratio of 16:9 and is considered designed for tablets. my new game Milo's journey uses scale outer and is also Tablet friendly. So what scale methods are you using and what is your resolution/aspectratio
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Post » Tue Mar 17, 2015 10:24 pm

Hi @volkiller730
My game use the next setup:
Resolution: 1920x1080
Aspect ratio: 16:9

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Post » Wed Mar 18, 2015 12:03 am

that's weird you shouldn't be getting that error. Have you added Tablet Screenshots?
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Post » Wed Mar 18, 2015 1:22 am

@volkiller730
Yep. I have added 7" and 10" tablet screenshots.
Which is the resolution of your tablet screenshots?
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Post » Wed Mar 18, 2015 2:17 am

@lolva i have both 1600x900 and 1080p. that odd that it's giving you this i just installed on my tablet and it's working fine. scales great. it is kinda laggy. umm not really sure what would cause this. My apps are tablet compatible and I don't have XXHDPI and XXXHDPI ether so it's not that. are you exporting as cordova then with crosswalk in the XDK? are you importing all the images asked for in the XDK? it's most likly an error in google's software you could try emailing them. the thinks i think whould cause this is you language layout at the start since there are only two options they make the screen very blank on a tablet



PS. side question what is the video ad service you are using to let the user bypass a level
PPS. fun game btw rated/reviewed for you
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Post » Wed Mar 18, 2015 3:20 pm

@volkiller730
I know about the laggy, I'm expecting Crowsswalk to improve the performance, Croswalk 7 was way better!

I'm exporting as Cordova (Construct2) then Croswalk for Android (Intel XDK)
I have imported just the icons
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I'm using Vungle for the video ads
Thanks for the rate!
Last edited by Iolva on Sun Mar 22, 2015 6:50 pm, edited 1 time in total.
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Post » Thu Mar 19, 2015 12:56 pm

Did you follow any tutorial for Vungle and C2?

How is the service working? Are you happy with it?
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Post » Sun Mar 22, 2015 6:50 pm

Hi @volkiller730

I'm still having issues with the tablet layout :(
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