[Solved] How do I design my app for tablets?

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Post » Sat Apr 11, 2015 2:16 am

@volkiller730
How do you sign your APKs?
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Post » Sat Apr 11, 2015 2:35 am

I just let the Xdk do it by selecting that signed button
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Post » Sat Apr 11, 2015 1:11 pm

@volkiller730 Hmm, and what about the keystore?

I sing and align the apk manually (with my own keystore)
Last edited by Iolva on Sat Apr 11, 2015 5:29 pm, edited 1 time in total.
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Post » Sat Apr 11, 2015 3:51 pm

Construct 2, an easy way to do great things.
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Post » Sun Apr 12, 2015 12:20 pm

@Iolva
Any news about the designed for tablets issue? I have the same problem, both my apps are marked as designed for phones. I have 2 tablets for testing and it looks good on both. Don't know where's the problem.
First game is 1024x512 and the second 1280x720 and they scale outer, if it matters.
I'll tag @MACPK, because in his portfolio he has both "designed for tablets" & "designed for phones" games.
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Post » Mon Apr 13, 2015 12:26 am

@Noga
Hi, hmm I still have the same issue
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Post » Mon Apr 13, 2015 2:35 am

@lolva have you tried emailing google support yet it might just be a error in their detection system the they can fix for you manually
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Post » Mon Apr 13, 2015 3:42 am

@volkiller730
Yep, I send an email yesterday. I will post the answer here. Thanks.
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Post » Mon Apr 13, 2015 8:17 pm

@lolva @noga @volkiller730

This is what I do with my games.

1. Most of them don't come with an initial resolution of 1920x1080. I use more like 1280x700 but my games are all set to use "high resolution scaling" so shouldn't matter. They are sharp at the end. If my game is landscape I do a very thin layout and design it so it could grow in height. Then I center menu stuff to the middle with a combination of pin/anchor.

2. Export to Cordova with device settings: universal (tablet + phone)

3. Compile it with Intel Crosswalk unsigned and then sign it with my key.

4. Upload file to playstore (just one version. I don't know if that was a question but I don't create two)

5. I create HD screenshots and put them into each play store section. I became lazy and just do HD versions (1920x1080). But it actually doesn't matter because there are phone and tablets with high and low resolutions. A tablet doesn't really have a higher resolution for sure. Android devices also are mainly quite 16:9 ish even tablets. It is more important with ios because an ipad is 4:3 and there you really need different screenshots.


I don't set up anything special at IntelXDK and APK is only showing this on developer console so that is not a case:
small
normal
large
xlarge

I guess you need:
- Adaptive layout
- Export set to universal
- HD Screenshots
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Post » Tue Apr 14, 2015 1:37 pm

I uploaded new screenshots and the warning is gone :D
Before, I used screenshots from computer preview and now I took screenshots directly from the tablets (I have one 7" and one 8.4") and uploaded them without resizing (portrait - 7" is 600x1024 and the bigger is 2560x1600 which I used for 10" reference).

I think it must be adaptive layout and hi-res like MACPK said. Take highest resolution screenshots you can.
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