[SOLVED] How do I Open/Close Doors using LiteTween ?

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Post » Mon Nov 21, 2016 8:44 pm

Hi. I am trying to open/close door while the player is overlapping or not a certain area near the door. I'm trying this for hours now, but I can't figure out how to make it go. I am using the LiteTween v1.5 behavior.

I want the door, when is opened, to move its position at Self.Y -Self.Height and when is closed to reverse its position; so I need to use the relative target mode.

Here is the link, please take a look
https://www.dropbox.com/s/b5ckyyek75ri5 ... .capx?dl=0

Thanks !
Last edited by anty21ro on Tue Nov 22, 2016 6:02 pm, edited 1 time in total.
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Post » Mon Nov 21, 2016 9:35 pm

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Post » Tue Nov 22, 2016 4:12 pm

@blackhornet Thanks !
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Post » Tue Nov 22, 2016 6:00 pm

I have made some different types of open/close doors, using the LiteTween behavior, here is the link for those who are in need.

Link:
https://www.dropbox.com/s/6r1g8wh4kxvgs ... .capx?dl=0
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