(SOLVED) iOS crashes when touch a sprite

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Post » Mon Dec 23, 2013 4:41 pm

SOLVED..
SOLVED !

iOS ( and only iOS) did not like the sound file ( to play when touching sprite) for some reason, when I changed it to a different sound file, it works fine...




Link to .capx file (required!):
https://dl.dropboxusercontent.com/u/139486255/Sample_capx/REPORT_BUG.capx

Here also is a working demo ( stripped down version - no extra layouts and no pulgins - of the game/bug )
click here


Steps to reproduce:
1. On an iOs device, simply try to touch the green buttons on the left side on the menu layout.


I have tried many fixes,
a. disabled the global variable 'events'
b. change the name of event sheet and layout
c. changed the sprites
and
always the same problem.

UPDATE ....

I have been tinkering with this problem ....

I disabled the sound play event and it works fine on the iOS device,

so it doesn't like playing that sound...

hhhmmmmm

the file name is Sound_Click
let me remove the underscore to it will be SoundClick

same crash ..

so it doesn't like playing that sound , let me change it to a different sound file altogether and see what happens...

stay tuned..

SOLVED
I tried swapping out the sound to a completely different sound and it works on my iOS devices...
SOLVED


Observed result:
crashes when I press a button

Expected result:
change the sound that is played when playing the game.

Browsers affected:
iOS Chrome: YES
iOS Safari: YES
works fine on a computer /// I have NOT tested on an android device as I don't have one.

Operating system & service pack:
I have two iOS devices, one with the latest iOS 7, and another with an older iOS 6..
same problem on both devices.

Construct 2 version:
r155
   producermark112013-12-24 00:46:56
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Post » Mon Dec 23, 2013 4:42 pm

opps.. my badproducermark112013-12-24 00:23:14
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