[Solved] Let a sprite/object run on it's edges

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Post » Wed Mar 05, 2014 8:19 pm

Good evening.


How can I let a sprite/object move on it's edges as they were it's feets?

I attached a picture to show what i mean.


Thanks in advance! :D


Edit:

Should I use the sine behaviour with "sine movement"=angle?
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Last edited by Alyra Games on Thu Mar 06, 2014 2:32 am, edited 1 time in total.
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Post » Wed Mar 05, 2014 9:40 pm

first thought:

just use the standard animation method (multiple images in one sprite) ?
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Post » Wed Mar 05, 2014 10:31 pm

Yeah, but this whould be much afford by many sprites. :(
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Post » Thu Mar 06, 2014 2:26 am

I solved it. I used sine=angle behavior for it. :>
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