linkman2004 wrote:You shouldn't have to set the window size to the layout size, and I wouldn't recommend doing that. Try setting the layout scale -- since your layout is three times bigger than the view port, a scale value of 0.3333 should make the whole layout visible.
that is so wrong in so many cases
For the poster @locohost :
that depends on the layout size, but usually if ur designing ur game in a 800x600 or 1280x960 u can resize it to the layout size.... if ur layout size is bigger then the one i said that will be landscape 12:9 then u need to use the scroll to behavior so the screen size follows the player in the big layout(as a platformer will have)
if u don't want that u could use yes the the layout zoom but who uses that? unless its looking for big pixelated graphics, the man just wanted to fit layout to screen.....