[SOLVED] Physics angles are wrong?

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Post » Sat Jul 15, 2017 4:41 am

I'm new to using Physics behavior, but am I doing something wrong?

Right click: fire a ball with the physics behavior
Left click: fire a ball with the bullet behavior

and compare...bullet bounces more accurate than physics?

https://www.dropbox.com/s/vqw3qdu7qlgje ... .capx?dl=0
Last edited by jobel on Sat Jul 15, 2017 6:23 am, edited 1 time in total.
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Post » Sat Jul 15, 2017 6:22 am

figured it out.. physics uses torque or spinning in order to do the angle correctly... wonder if there's a way around this other than pinning something to the physics ball?
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