(Solved) Physics: One object sinks, another floats.

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Post » Sun May 22, 2016 1:34 pm

Hi everyone,

In physics, how would you approach it if you wanted to have two objects with two different gravitation in the game at the same time? For example, one is a rock that is heavy and falls, and a balloon that is light and will float upwards.

Appreciate any help on this. thanks everyone!
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Post » Sun May 22, 2016 1:56 pm

Found a solution after some testing. For those who are interested. I applied a force every tick to the object that needs to float. Not sure if it's the most efficient way, but it works for now.
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