[SOLVED]Waves spawn and dies instantly.

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  • 3 posts
  • Hello all,

    I have been trying to fix this bug in my game for about 2 days now and with no success. I have tried multiple suggestions made here regarding the issue of making "enemy waves" but every time the same bug occurs.

    Currently what I want to do is that I am trying to spawn some enemies when all enemies on the screen are dead. So I pick a random spawn point and ask it to spawn an enemy. Unfortunately when the enemy spawns, it is killed instantly and the effect for killing it appears.

    I have attached the .capx file. Anyone can tell me what am I doing wrong?

    Thank you very much in advance

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  • Hey, I took a look at your project. And it seems you just forgot the set the health variable of the brick dudes when you create them. Currently they spawn with 0 health, hence dying instantly

  • EDIT: Thank you very much, you saved me with that remark. I failed to notice this one out ^_^

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