[Solved] Which is better for HD games, Tilemaps or Sprites?

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Post » Thu Apr 28, 2016 4:49 am

Let's say I will were to make a linear graphics HD game and exporting to mobile devices. Which will be a better option for game design, a Tilemap or a Sprite? I want to maintain the graphics of the game but optimum performance? Thanks in advance :D

Edit: Nevermind, I tested on phone that Tilemap is better compare to sprites if on Seamless Mode even though it doesn't show in the editor. Sprites don't go well with performance with big layout games.
Last edited by chadorireborn on Thu Apr 28, 2016 6:11 am, edited 5 times in total.
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Post » Thu Apr 28, 2016 5:21 am

> Which will be a better option for game design, a Tilemap or a Sprite?

This is no game design question but rather optimization question.

Also, please elaborate more for what do you mean by Linear graphics. Provide some mockup screenshots too, if possible.
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