(sorry for my bad english)
In my game will have some achievements for the player to collect. I've done almost all, I'm only stuck on this:
- Make 100 or more points in 10 seconds.
(10 seconds not in the begining of the game, but any time)
I have a Global Variable called "GameScore" which has increased its value every time the player does something which should earn points (pretty obvious).
But how can I do this "Archievement"?
I think in every point earned, the system has to count points earned during the next 10 seconds and at the end it has to check if we can get 100 points or more. But that in every point! I can do 100 points in 10 seconds, then the system will do this check 100 times virtually the same time! Crazy, no?
Does anyone have any suggestions on how to do this?