[Solved]How do I configure my project for tmx maps

Get help using Construct 2

Post » Tue Jan 24, 2017 9:21 pm

Hello

I'm making a game, and there is two layers of tmx maps from tiled, with an horizontal scrolling.
My maps have some tiles missing for its to show the sky and the mountains behind.
The problem i get is that depending on how i scale the window (or not), i get the vertical borders between tiles and transparent areas that vibrates vertically. (only in tmx maps)
My game has a resolution of 1366x768, but if i scale it to 1920x1080, the problem seems to disappear.
I use NW.js 0.19.4, on Windows 10 x64.
Any idea of what i can do ?
Last edited by DjPoke on Fri Jan 27, 2017 9:39 am, edited 1 time in total.
Construct 2, an easy way to do great things.
B
18
S
5
G
2
Posts: 43
Reputation: 1,353

Post » Wed Jan 25, 2017 11:44 am

No idea ?
Construct 2, an easy way to do great things.
B
18
S
5
G
2
Posts: 43
Reputation: 1,353

Post » Wed Jan 25, 2017 12:10 pm

DjPoke wrote:No idea ?


Please allow enough time for those users who offer assistance to notice and possibly respond to your post. They come from many different time zones so a little patience is sometimes required.

It is usually accepted that bumping your own thread is ok if no response has been forthcoming after 24 hours.

Thanks.
If your vision so exceeds your ability, then look to something closer.
Moderator
B
134
S
30
G
86
Posts: 5,414
Reputation: 59,512

Post » Wed Jan 25, 2017 5:47 pm

IT might help you get a response if you follow the Tips for posting and maybe include a .capx.

As it stands, your query is a little hard to understand and a small .capx with instructions may help.
If your vision so exceeds your ability, then look to something closer.
Moderator
B
134
S
30
G
86
Posts: 5,414
Reputation: 59,512

Post » Wed Jan 25, 2017 6:08 pm

Thanks, this is the link :
http://www.retro-bruno.com/downloads/exeproject.capx

1) Just scroll in the game and watch the tearing.
2) Maximize the window (if you have a 1920x1080 screen) and watch again. In my case, there is no more tearing.

My question is why ?
Construct 2, an easy way to do great things.
B
18
S
5
G
2
Posts: 43
Reputation: 1,353

Post » Thu Jan 26, 2017 8:57 am

I don't experience tearing or missing tilemap elements on my computer.
Do other users can try the capx out and see if they get some or not ?
New to Construct ? Where to start

Image Image

Image Image

Please attach a capx to any help request or bug report !
Moderator
B
291
S
114
G
95
Posts: 7,293
Reputation: 70,144

Post » Thu Jan 26, 2017 9:17 am

No problem here, too. I have a very smooth scrolling, no tearing no missing tiles.
B
24
S
3
G
1
Posts: 451
Reputation: 2,165

Post » Thu Jan 26, 2017 9:27 am

No tearing for me either, although I do notice the (very) slightest flicker on the floor tiles that the sprite walks on, but I don't think this is what you are referring to. Other than that, all appears to be fine.

For reference: my system is Win 7 Pro x64 Intel I7 GeForce GTX 970 with latest WHQL drivers.

What is your GPU and are the drivers up to date? This is usually the primary cause of graphical corruption and glitches.
If your vision so exceeds your ability, then look to something closer.
Moderator
B
134
S
30
G
86
Posts: 5,414
Reputation: 59,512

Post » Thu Jan 26, 2017 12:53 pm

Thanks for your answers.

My drivers are up to date and i have the last directx.
I have an i7 with 12 Gb ram and a Geforce GTX 650 TI.

This tearing is only here when i don't maximize the window.
My screen has a resolution of 1920x1080 px and the game, when not maximized, is in 1366x768 px with TMX maps of (1024 * 5) width for a height of 576.

I dont know why i have this problem.
My graphist has a bigger machine than me, and also get this when not scaled.
I've helped him to update the driver of his graphic card and install DirectX, but no changes.

I don't know why i get this tearing.
If someone test my capx and find something strange, please tell me.
Construct 2, an easy way to do great things.
B
18
S
5
G
2
Posts: 43
Reputation: 1,353

Post » Thu Jan 26, 2017 1:30 pm

Any chance you can record it to youtube or gifcam so we can see what you are seeing?
If your vision so exceeds your ability, then look to something closer.
Moderator
B
134
S
30
G
86
Posts: 5,414
Reputation: 59,512

Next

Return to How do I....?

Who is online

Users browsing this forum: No registered users and 25 guests