Some phonegap questions

Discussion and feedback on Construct 2

Post » Tue Nov 08, 2011 2:12 pm

Thank you for the explanation, when attached to a touch event it works.
Now I'll have to rethink the iOS version of my game based on this limitation (forget sound on start of layout, change sound volume on some action and other "sophisticated" features), but something is better than nothing!..
Hopefully this can be solved in an upcoming Phonegap and/or C2 release!
Do you think the restrictions with audio might be related to this: https://github.com/callback/callback-ios/pull/8 ?
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Post » Tue Nov 08, 2011 10:20 pm

Even I create an simple app just to test it, the sound still doesn't play. I have tested the app on emulator with different builds, but same result.

https://build.phonegap.com/apps/46657/download/android

Could you please check if this simple app play on your android device?
(in touch > play audio)
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Post » Thu Nov 10, 2011 10:08 pm

Same problem here with r67 !

Cheers !
"keep calm we have giant robots!"
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Post » Sun Nov 13, 2011 3:28 am

About iOS version, they runs too slow to be so called "games" now in my ipad .
Sadly, the performance can't let you be a real iOS game developer so far.

In my opinion, the superiority of C2 is it's action performance,
and the limitation of mobile browsers is getting in C2's way to be one of best iOS game engine.
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Post » Sun Nov 13, 2011 12:16 pm

Regarding the phonegap business model:
as stated in their public source code repository License file they use a modified BSD ? MIT dual licensing model which if I recall correctly means they are giving the code away with pretty much no restrictions.

This means that if they decide to charge for usage in the future or discontinue the project other developers can step in and fork the project.

So they do not really have a way to "take it away" from the community.
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Post » Sun Nov 13, 2011 7:33 pm

What I am mainly worried about is the performance. I have not tried it out yet, but from what people have said, even simple games run incredibly slow. Will this ever be fixed to a point where C2 can be used as a competitive phone game development tool?
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Post » Tue Nov 22, 2011 5:47 pm

@oriskao I download and your apk gives the same error than my.

I dont know how to fix it =(
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Post » Tue Nov 22, 2011 6:50 pm

Works some times.. other times not work.
Work with some androids and others smartphones with android don't work.
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Post » Wed Nov 23, 2011 12:26 am

As I hear, android is a huge mess of varying hardware and software. That's likely why it works on some and not others. Apparently some phones don't even have floating point operations.
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