Some things that could be better whit Construct 2

Discussion and feedback on Construct 2

Post » Sat Sep 24, 2016 11:21 am

I love Construct 2 alot and enjoy it to maxinium. But i think some things could be improved to make it better. Construct 2 should be able to allow sprites to have a faster animation speed then 60 frames per second. Whit just 60 frames per second you can't make good looking fast animations. Construct 2 should also have the option to delete sprites directly from the object bar instead of just from the project bar. You should also be able to select multiple sprites at once and delete multiple sprites at once, both from the object bar and project bar. So if something could be improved in Construct 2, i would want these things to be some of the things. I don't see any reason for anyone to reply to this other then saying they they read it and that those things can be kept in mind when improving Construct 2.
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Post » Sat Sep 24, 2016 11:54 am

Calfuso wrote:... You should also be able to select multiple sprites at once and delete multiple sprites at once, both from the object bar and project bar.

I totally agree with that. I'm someone who uses a lot of sub-folders and generally deletes or moves a lot of objects around, one by one.
This gets even more annoying when the project bar is automatically scrolling up, forcing me to scroll down and select the next object for each change.
I guess that Ashley blocks multiple picking for technical reasons but C3 should definitely bring changes to smaller quirks like these.

I don't know much about how the bar systems work within C2 but if you'd allow me to suggest something.
I think a "locking" system for the object and project bars could improve this.
By "locking" I mean blocking certain features for those tabs so that you can only delete or move objects while it is locked.
This would ensure that nothing else can be done, which could possibly lead to some sort of project corruption.
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Post » Sat Sep 24, 2016 12:36 pm

We'll keep these ideas in mind for Construct 3.

However I have to say 60FPS+ animations doesn't sound like a good idea - it will use absolutely loads of memory and be wasteful if it's not even showing every frame. If you want super-smooth animations a tool like Spriter is a better idea.
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Post » Sat Sep 24, 2016 3:31 pm

Calfuso wrote:Construct 2 should be able to allow sprites to have a faster animation speed then 60 frames per second. Whit just 60 frames per second you can't make good looking fast animations.

If you have so many frames that C2 can't play them fast enough, you should probably be using Spriter/motion data instead or just remove some tweens. I worked on a game where the main character had 30-40 frame animations and never came close to maxing out the speed. More than that and you're just wasting memory.

Also you already can delete objects from the object bar. Multiple selections would be nice, though.
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