Dunno how I ended up posting in the wrong section...Sonic Construct Worlds SAGE 2010 Booth
As one of my two showings at SAGE, I have my newest version of Sonic Construct Worlds - more condensed and functional than ever! And it comes with two levels - the basic test level, and the Clock Tower, a Castlevania-based level that has Sonic run in, and run out, while dodging enemies and Death along the way.
* On Step movement, and automatic velocity angle change. I couldn't have done it without Davo's additions!
* Sonic 2-level movement functionality.
* Loops and stuff!
* And did I mention it's open source?
Basically, the whole engine is open for people to get into and improve. I intend to iron out all the bugs, tighten up the momentum stuff, and all that jazz.