Sound bug, need help

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Post » Fri Jan 24, 2014 1:39 pm

Right now I have music playing in my game. It starts at the main menu, and that's great. It continues into my second layout. Then, any new sounds in the second layout and beyond won't play, but the music keeps looping successfully.

If I just test the second layout, where the gameplay happens, when I do things like collect coins, the sound will successfully play because the music isn't playing. But if the music is playing, specifically when the music plays from another layout first, it undermines the attempts of the other sounds to play.

How can I fix this?
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Post » Fri Jan 24, 2014 2:05 pm

We would really need to see your Event sheet setout for the Audio events to figure out what specifically is going on there..any chance you can post that?
When in doubt..or you are lost in a Zombie apocalypse or someone is giving you a hard time..Remember one thing..... Read the Construct 2 Manual..it will save your life.:)
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Post » Fri Jan 24, 2014 3:39 pm

When the rest of the game is finished and I've organized my code into groups, I'll upload it here. Thanks.
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