Im building a top down F1 racing game.
I have finaly managed to build the authentic F1 car sound into the game.
The only thing is, that when the cars go faster and faster the sound becomes glitchy.
It sounds like a really bad internet connection while listening to streaming audio.
For as far as the "sound" of my cars, im filled with enthousiasm.
If i could only get the glitchyness out off the way then it would be great!
Demo at http://www.ruimteschool.nl/F1
(Left arrow) Steer left
(Right) Arrow Steer Rigt
(1) Watch the other racers. (Maybe the best option if u just want to hear the glitchyness)
Please take a look.
Any insight would help allot!
Thanx in advance