Sound is not working neither is Bone Movement?

For questions about using Classic.

Post » Fri Apr 23, 2010 12:08 am

Im using the unstable .84 and im wondering if i need to do something else to get it to work? I had the same problems with .83. It just crashes if my project has Xaudio2. Not even in use and same with bone movement? It wont run at all. Any suggestions?
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Post » Fri Apr 23, 2010 12:30 am

Can you post a .cap? I've used Xaudio2 in several .99.84 projects and have not had a crash. Not sure about the bone movement.
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Post » Fri Apr 23, 2010 1:26 am

Here it is, I have it trying to load a sound up but even with out the Xaudio2 doing anything it will crash. Bone movement im not too worried about i was just trying to play with it the other day. I have the .csx in plugin folder.
[url:28yxu3tm]http://dl.dropbox.com/u/6230336/No%20Sound.cap[/url:28yxu3tm]
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Post » Fri Apr 23, 2010 1:35 am

I can't get it to crash whether I disable the sound events or not. I am using .99.84.
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Post » Fri Apr 23, 2010 1:45 am

thats odd? do you mind posting your Xaudio2.csx in your plugin folder? maybe if i put yours in it would work? Do the plugins all update when you install new updates?
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Post » Fri Apr 23, 2010 1:53 am

Here it is:
http://www.box.net/shared/cuhgasobtl

[quote="Chris018":ph7zuher]Do the plugins all update when you install new updates?[/quote:ph7zuher]
Good question. I don't know.
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Post » Fri Apr 23, 2010 4:02 am

no it no work.. I wonder if it is hardware or a runtime thing? I got C++ runtime.. got DX.. what else do i need. I can run Construct games and the game i been working on..

I wonder why this no work with sound?
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Post » Sat Apr 24, 2010 11:22 pm

Dont mean to double post but im wondering if anyone can help me with this issue.
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Post » Sat Apr 24, 2010 11:53 pm

maybe its a problem with your sound card drivers? try getting the latest updates for it that might help
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