Sound loops not stopping in CocoonJs

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Post » Thu Jun 27, 2013 5:30 am

I've seen there are some sound issues with cocoon, however I haven't
found a solution to my particular problem. I have a character set to play
a looping footstep noise when running, on land, and all that good stuff.
It works in the regular browser preview perfectly. When I preview in cocoon launcher, the loops don't stop playing, even when I move on to the next layout. Does cocoon not respond well to the Stop "audio" action? Any ideas on how to get around this?

Thanks.
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Post » Wed Jul 17, 2013 12:00 am

Im trying to fix the same problem..

It seems to respond to volume control.. so you could turn the footstebs down with 1000db... but they would still play in the background, unhearable.

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