Sound Needs Touch on iOS 10

Discussion and feedback on Construct 2

Post » Mon Sep 19, 2016 3:25 pm

I have seen this issue discussed in the past. I have a game in AppStore. I have never had an issue playing sounds until I upgraded my phone to iOS 10. Now, sounds will not start on my iPhone until I touch the phone. I m on latest C2 and XDK and building with WKWebView. Anyone else experiencing this issue?
B
42
S
16
G
3
Posts: 169
Reputation: 4,383

Post » Mon Sep 19, 2016 5:18 pm

This has always been a limitation in Safari, although we recently made a change where Cordova apps work the same way as Safari to avoid a bug where audio playback was buggy before the first touch. So it's by design I'm afraid. Browser makers make this hard to work around.
Scirra Founder
B
387
S
230
G
87
Posts: 24,249
Reputation: 192,240

Post » Mon Sep 19, 2016 5:50 pm

Thanks @Ashley. It worked fine before I updated to iOS 10 so I thought maybe it was something that was resolved and brought back with new iOS. I will work around it.
B
42
S
16
G
3
Posts: 169
Reputation: 4,383


Return to Construct 2 General

Who is online

Users browsing this forum: Brendan2007 and 4 guests