Soundation, a free browser-based music studio

Discussion of tools and resources for game developers

Post » Tue Mar 13, 2012 12:21 am

I did mention this somewhere in the old forums, but this is a gem worth mentioning once more.

Soundation is a flash-based online music studio for free. You only have to subscribe if you want to save your songs on their webspace or use your own loop samples. But without that two services it still is a fully functional music studio. Instead of saving your song on their webspace, you export it to your harddisk, and you can also export wav files of your song to your harddisk.

I'm excited about it not because of the usual loop samples and their easy arrangement with pitch- and time-stretching, but because of the virtual instruments and the powerful effects, that gives you total freedom over your song creation - all within a browser, no need for installations and audio driver issues and such.

Although I have some professional DAW and VI software that I usually work with, I find myself playing around with Soundation again and again.

I thought, instead of words I could as well use Soundation itself to describe its usefullness, and quickly created to song-files. All you have to do is downloading those files, visit soundation.com, launching the studio, and from the studio's menu selecting File->Import .sng File

I hope, one or another will also find it useful.

bitmusic.sng
Some classic 80s 8-bit music

90sPop.sng
A 90s pop style draft

Now listen, click around, and create your ultimate game music tulamide2012-03-13 08:34:37
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Post » Fri Mar 16, 2012 3:43 pm

Wow, that's basically garageband in your browser. (Well, an early version at least.) The browser really is the OS now. Thanks!
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Post » Wed Mar 21, 2012 2:38 pm

Yep, Soundation's nice and there are quite a few more like it. My favorite though, hands down, is Audio Tool.

Audio Tool is quite a bit more complex but allows for creation of sound from very basic components like a saw wave, square wave or even noise. So very many sounds can be created with those very basic elements and an effect or two, like Flanger or Phaser.

And yeah, browser-based software is just incredibly advanced these days. I'm really looking forward to the day when the HTML5 canvas can handle these types of things as well.Ugotsta2012-03-21 14:39:14
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