Space Base Ace!

Show us your completed creations made in Construct 2

Post » Fri Apr 05, 2013 8:03 pm

After banging my head against the keyboard in despair for a few weeks, its finally done, up and running.

Its a vertical shooter, which I started after poking around with the template that comes with C2. I have to give a huge THANK YOU to whoever designed those templates, it's a lot easier to start when you have a good example in front of you :)

http://clay.io/game/spacebaseace

Hope you like it!

Cheers!

(and try not to explode too many times )Snooba2013-04-05 20:05:34
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Post » Fri Apr 05, 2013 8:30 pm

Level one, I was thinking...Meh, too easy...then level 2 came along to kick my butt, big time..I like it!...needs a keyboard option though.

Some great graphics and sound there, Is that your own work?..

As long as I can move left, right and fire, I'm Happy...
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Post » Fri Apr 05, 2013 8:39 pm

Very nice space shooter ! Works great on iPad even if there is a message telling it's not optimized for mobile
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Post » Fri Apr 05, 2013 8:43 pm

Graphics are all mine (is what I do for a living XD).

Music is by Ozzed (I love his stuff), and soundFX are a mix and remix of the sound FXs you get when you buy C2.

I also used this for most of the laser fire sounds:
http://www.superflashbros.net/as3sfxr/

And then processing them again inside Audacity.

If you think stage 1-2 is hard, you need to check the bosses =P

Glad you like it!

I'll add keyboard controls in my next revision :)
Snooba2013-04-05 20:44:20
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Post » Fri Apr 05, 2013 8:58 pm

@snooba Your graphics are top notch! I just had another play,hate the mouse controls, glad key option is coming, I need a proper joystick and huge red buttons to tame this noisy, S.O.B game...
As long as I can move left, right and fire, I'm Happy...
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Post » Fri Apr 05, 2013 9:13 pm

Mostly trying to fix Clay.io login issues now. I need to force people to log on code, as the option to do so in the Clay.io settings is not doing anything (the one that asks the user to log if he is not).

So I'll be uploading revisions like mad today =P
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Post » Fri Apr 05, 2013 9:44 pm

@snooba

Damn fine looking shootemup!    And challenging, too. I was only just getting started on level 2 when I bit the big one. It runs very smoothly on my ipad 3 using Safari. There's some occasional slowdown whenever encountering the turret with the great big green laser beam, but apart from that it all worked nicely. Nice simple controls, too.

I'm sure it'll prove very popular, so well done.
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Post » Fri Apr 05, 2013 10:24 pm

Fun game. Really love the artwork. How long does it take you to create each one of those ships?
@bearboxmedia
www.bearboxmedia.com

Nintendo Wii U Developer using Construct 2
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Post » Fri Apr 05, 2013 10:41 pm

New version uploaded! This one has keyboard controls now (arrow keys and wasd), and you should only be prompted to log once, and not every time you get to the start screen.

As for the ships, the hardest part was coming up with a design that I liked, after that, the actual making of the ships in Photoshop was no more than 15 minutes each.
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Post » Fri Apr 05, 2013 11:08 pm

Fixing the keyboard controls, they somehow explode after two levels...new version going up now XD
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