SpaceBoy [Greenlit]

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Post » Thu Mar 19, 2015 10:00 pm

Hello everybody!

We have gone public with our first project over at This Guy Games and as the resident Construct 2 "expert", I have been entrusted with setting up a little development diary for you lovely people! This first post is literally just a condensed version of our Greenlight page so if you would like more information I would recommend heading over there, (vote yes whilst your at it) . I will be showing some more development related things in future posts so stay tuned!

Spaceboy

Greenlight

SpaceBoy is an action-adventure video game based around the discovery and exploration of a mysterious planet devoid of colour and light. Run, jump and defy gravity as SpaceBoy discovers strange new worlds.

Teaser Trailer

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SpaceBoy can connect to S.O.N. and other computer-based systems to help fight against corrupt software spreading throughout the planet. Unlock powerups, master SpaceBoy's moves and abilities and stumble across friendly - and not-so-friendly - characters as you adventure through contaminated worlds of rogue viruses and glitches.

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SpaceBoy is based on the old-school, heavily gameplay-based videogames of the golden era between the late 80's and early 90's, as it's for the player to discover and resolve and to risk and be rewarded; as most great videogames have endlessly taught in design and narrative structure.

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Thanks for checking Spaceboy out. Please give us a yes vote! Share and like us too on Facebook! Also watch this space as I will be posting updates on our progress.

Oliver.
Last edited by Olive on Sun Sep 13, 2015 9:41 pm, edited 2 times in total.
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Post » Fri Mar 20, 2015 2:35 am

nice art you got there : )
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Post » Fri Mar 20, 2015 4:00 am

Really like the look. Will be watching this one. :)
Don't lose your work. Backup your game with Dropbox.
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Post » Sat Mar 21, 2015 9:23 am

Thanks! Will keep you updated.
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Post » Fri May 08, 2015 7:42 pm

Got some awesome news! SpaceBoy has been Greenlit!! Thanks for your support!!
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Post » Fri May 08, 2015 7:56 pm

Nice, congratulations! :D Are you ready to publish?

May I ask how long it took and how many yes votes you needed to get greenlit?

Our game is also on greenlight and very close to the top 100 but I hate that you don't have any idea of when you'll be greenlit :P

BTW, the game looks amazing :D
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Post » Fri May 08, 2015 11:44 pm

I would like to give you some clues on how long it takes but, honestly it seems pretty random. We were around 50% to the top 100 after 50 days. Checked my mail this evening and there was an email telling me we'd been Greenlit. We were doing well, lots of positive reviews and the yes to no ratio was good, but weren't even in the top 100 yet. So I honestly have no idea how it works haha.
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Post » Fri May 08, 2015 11:55 pm

@Olive Thank you for the numbers. My game is 76% to the top 100 and has about 51% yes votes. But I guess it all depends on the share amount of yes votes. How many yes votes in total did you need? No exact numbers but are we talking several thousand? :)

ANyway, when can I buy your game on steam? ;)
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Post » Sat May 09, 2015 2:18 am

Congrats!

I heard from other devs, you need around 6000 yes votes before someone at Steam takes a serious look at your game. It usually passes with 6K.
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Post » Sat May 09, 2015 1:01 pm

@Silverforce Ok, that isn't too bad. But it's hard to get traffic after you leave the front page of greenlight :P Do you get any traffic to your game Star Nomad on steam? Or do you have to work for the traffic yourself?

I have a really good yes ratio this week but yesterday it poured in no votes for some reason and when I checked google analytics I saw that almost all of them came from the scirra forum. Not that it matters or changed anything but I would never vote down another construct game. If I didn't like it I would rather not vote at all. But that's just me :) hehe
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