Spawn Angle of motion Bullet

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Post » Wed Apr 01, 2015 5:10 pm

Hello, I need to know how to fix the spawn angle of motion of my bullet sprite, I already set the event:

Every tick -> set bullet angle of motion to 90
When "Character" is on colision with "Switch" -> Spawn Bullet

but when it spawns, the bullet moves to the right and then fixes to down, I want the bullet to move only down

how do I do that?
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Post » Wed Apr 01, 2015 5:26 pm

When "Character" is on colision with "Switch" -> Spawn Bullet -> set bullet angle of motion to 90

should work
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Post » Wed Apr 01, 2015 5:34 pm

Wow Yeah! problem solved, thank you :D
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Post » Wed Apr 01, 2015 8:26 pm

@ZakuEGA You're welcome :)
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